Okami: Definitely in my top 10
Wednesday, February 28th, 2007
Don’t get me wrong, I still love my Wii, really. But I still have a PS2 and it’s always don;t right by me, so I’m still getting the odd game here and there for it. It’s a damn good console and deserves dome love. PS3…not so sure.
Yesterday, I popped into a GameStop and picked up a couple of used games. I have one of those memberships that gives me a discount on used shit, so I tend to check out what they’ve got whenever I go to one. Anyway, I picked up a copy of the game, Okami and I’m just fucking blown away.
Using cell-shading with a strong emphasis on a ink and brush style, reminiscent at times of Ukiyo-e, anime and classical Japanese brush-and-paper art, the style, look and mood of Okami is equal parts cute, hypnotic and beautiful, evoking a dreamy, fairytale-like atmosphere, entirely different in style but (to me) reminiscent of the game Shadow of the Colossus in its ability to evoke a full-fleshed and mysterious world through atmosphere and art.
The game makes light-hearted use of Shinto legends—the main protagonist being an incarnation of Amaterasu O-Mi Kami in the form of a white wolf. You’re running around, fighting weird demons and interacting with talking animals and your sidekick is a temper-challenged, sword-wielding flea. It’s a fun, but strange game. Fighting is especially interesting with an ability to make special moves by pausing the action and using a brush to paint ink in certain patterns to activate attacks.
Okami has got to be one of the 10 best games I’ve ever played—at least on the PS2. I’ve heard there won’t be a sequel, which is damn unfortunate.


